About Pelovarin

A passionate team of Australian gamers, journalists, and esports enthusiasts dedicated to honest, in-depth gaming coverage.

Built by Gamers, for Gamers

Pelovarin was founded in Melbourne in 2019 by a group of friends who were frustrated by the lack of genuinely honest, Australia-focused gaming coverage. Too many reviews were rushed, influenced by publisher relationships, or simply didn't reflect the experience of playing games in the Australian market.

We set out to change that. Every review on Pelovarin is written by someone who has completed the game, tested it on Australian servers, and formed an independent opinion. We don't accept advertising from game publishers, and we never will.

Today, Pelovarin is read by over 48,000 Australian gamers every month and has become a trusted voice in the local esports community.

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The Pelovarin team at work

Our Values

Editorial Independence

We never accept payment for reviews. Our scores reflect our genuine experience with each game.

Depth Over Speed

We take the time to finish games before reviewing them. No rushed launch-day takes based on a few hours of play.

Australian Perspective

We test games on Australian servers and consider local ping, pricing, and community size in our assessments.

Community First

We support local esports events, grassroots tournaments, and the Australian gaming community at every level.

Meet Our Reviewers

A diverse group of passionate gamers with expertise spanning every genre and platform.

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James Hartley
Editor-in-Chief

10+ years covering games. Specialises in RPGs and open-world titles. Based in Melbourne.

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Sophie Kim
Esports Editor

Former competitive Valorant player. Covers ANZ tournament scene and team news from Sydney.

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Marcus Torres
Senior Reviewer

FPS and strategy game specialist. Ranked top 1% in CS2. Brisbane-based.

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Aisha Williams
Indie & Narrative Games

Passionate about storytelling in games. Covers indie titles and narrative-driven experiences from Perth.

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In the Scene

Pitch a Review or Story

Are you a developer, tournament organiser, or fellow journalist? We're always open to collaboration, press access, and community contributions.

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